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Modular Grid

Visual node-based patching for custom instruments, effects, and signal routing.

Overview

The Modular Grid is a visual audio/MIDI patching environment — think of it as a modular synthesizer inside the DAW. Build custom instruments and effects by connecting nodes, split and merge signals visually, and save your creations as reusable devices.

Open via View > Utility > Modular Grid.

Port Types

  • Audiocontinuous audio signal
  • Controlmodulation signals (envelopes, LFOs)
  • Gateon/off trigger signals
  • MIDInote, CC, and pitch bend data
  • Valuestatic parameter values

Node Categories

Nodes are created from the palette via the ModularGridFactory:

  • OscillatorsVCO with multiple waveforms
  • FiltersVCF with multiple modes
  • EnvelopesADSR generators
  • LFOsmodulation sources
  • Utilitiesmath, logic, routing helpers
  • MIDInote/gate/velocity extractors

Making Connections

Click and drag from an output port to an input port. Audio connections appear as orange cables; MIDI connections are blue.

You can split signals by connecting one output to multiple inputs. Merge signals by connecting multiple outputs to one input — the Grid automatically sums them.

Building Custom Chains

Drag any instrument or effect from the Device Browser into the Grid. It appears as a standalone node you can wire into any signal path.

Examples: - Reverb feeding back into distortion - Sidechain compressor driven by a different track - Parallel processing chains with custom blend

Saving Devices

Select nodes and choose Save as Device. The Grid collapses your chain into a single reusable device with the inputs and outputs you specify. Install it on any track or share it with the community.

Tips

- Hold Shift while dragging to create a feedback loop (with automatic delay compensation) - Right-click a cable to insert an effect inline - Double-click any node to expand it and see its internal routing - The Grid uses double-buffered lock-free audio processing for real-time safety - All patches are fully serializable and save/load with your project

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